http://www.slideshare.net/mcd_boulanger/mathematiques-de-facon-visuelle
Prezi:
http://prezi.com/d_qeqvmt0ugm/?utm_campaign=share&utm_medium=copy
Sommet iPad 2015
http://www.slideshare.net/mcd_boulanger/mathematiques-de-facon-visuelle
Prezi:
http://prezi.com/d_qeqvmt0ugm/?utm_campaign=share&utm_medium=copy
Sommet iPad 2015
Reflecting upon EdCamp 2015, I would have liked to also discuss computational thinking since it was suggested and it is a strong interest of mine.
There are two curriculum that I am aware of that discuss this topic. One from England, and the other from the United States.
http://www.computingatschool.org.uk/data/uploads/ComputingCurric.pdf
http://csta.acm.org/Curriculum/sub/CurrFiles/472.11CTTeacherResources_2ed-SP-vF.pdf
I will need to look at those curriculum more closely. What I have been doing so far with Hopscotch reflects my own knowledge of computer science and what I thought my students could do. Looking at these curriculum and link that to our Ontario Curriculum is a good idea.
We have been modelling real world problems, solved problems by decomposing into sub-problems. We have been debugging, testing and reasoning about programs.
We have not been doing enough documentation or talking about our programs and explaining our thinking. This is an important part of the process which I need to place more emphasis on next year with my students.
We need to model a bit more the complete process, with an emphasis on communication. After designing a project based on real-world issues (like sustainable development), coding using Hopscotch, we need to take that extra step and explain our thinking either with teacher conferences or using Explain Everything.
I was told Brian Aspinal works at the Ontario Ministry to develop those ideas. That’s interesting.
http://ici.radio-canada.ca/regions/est-quebec/2013/11/25/001-gaspesie-belugas-cacouna-protection-port.shtml
The petroleum port in Cacouna is a worry for belugas. Here’s a program that raise an awareness for the beluga by forming an attachment for the beluga using musing and coding.
For those able to read music, we can code the music. The notes and the length of the music notes must be programmed. Here’s a link to the music notes.
http://www.musicnotes.com/sheetmusic/mtdFPE.asp?ppn=MN0082830
This is a program that allows the whale to be moved across the screen with the movement of the iPad. When we press on the whale it does a backflip. When we press on the music notes, the beginning of the song baby beluga is played. The link explains how the program was done.
This set of DVDs in French provides an interesting introduction to sustainable development in cartoon format. The first episode gives an overview of all the problems and gives an example that in Canada, we are planting trees to replenish our forests.
Students can create a Hopscotch game that simulate this idea. The game is just one line of code and is interesting to play. It requires an understanding of coordonates.
The Big mathematical idea being: Figures can be localized in space and moves with the help of mathematical procedures.